/project/ptgroup/work/MC_Generation
You can make more and store the generating scripts here but label them in a way that is easy to understand. The present naming convention is <Exp>_<channel>_<vertex origin>/project/ptgroup/work/MC_Generation
Example of copying: cd /project/ptgroup/YourFolder
rsync -av --exclude scratch /project/ptgroup/work/MC_Generation/DY_Target_script .
Submit your job using the following command.
./jobscript.sh <Outputfoldername> <Number of jobs> <Number of Events per Job> For example: ./jobscript.sh DY_Target_1M 100 10000 (Here we need to generate ~1M events. The accepted events depend on the channel). Strongly recommended not to exceed 10K events per job.
The jobscript.sh should look like this:
#!/bin/bash
dir_macros=$(dirname $(readlink -f $BASH_SOURCE))
jobname=$1
njobs=$2
nevents=$3
echo "njobs=$njobs"
echo "nevents=$nevents"
work=/scratch/$USER/MC/$jobname
mkdir -p $work
chmod -R 01755 $work
cd $dir_macros
for (( id=1; id<=$njobs; id++ ))
do
mkdir -p $work/$id/
chmod -R 01755 $work/$id
cd $work/$id/
cp $dir_macros/*.C .
cp $dir_macros/*.cfg .
cp $dir_macros/*.txt .
cp $dir_macros/*.slurm .
sed -i "s/1234/$nevents/" Fun4Sim.C
echo "submitting job number = $id"
sbatch grid.slurm
Which will submit the job according to the grid.slurm script:
#!/bin/sh
#SBATCH --ntasks=1
#SBATCH --ntasks-per-node=1
#SBATCH --time=6:00:00
#SBATCH --output=slurm.out
#SBATCH --error=slurm.err
#SBATCH --partition=standard
#SBATCH -A spinquest
export DISPLAY=:0.0
root -l Fun4Sim.C
root -l filter.C
The script that you need to change for any particular configuration is the Fun4Sim.C
Most of this configuration file you will not need to change, but depending on what you want to do here are some pointers
This is how you would select what physics generator you want to use (for normal DY or J/Psi use pythia):
const bool gen_pythia8 = true;
const bool gen_cosmic = false;
const bool gen_gun = false;
const bool gen_particle = false;
const bool read_hepmc = false;
const bool gen_e906legacy = false;
Then you will need to switch to the appropriate cfg
pythia8->set_config_file("phpythia8_DY.cfg");
pythia8->set_config_file("phpythia8_Jpsi.cfg");
For making a single muons you can use multi particle gun
if(gen_particle) {
PHG4SimpleEventGenerator *genp = new PHG4SimpleEventGenerator("MUP");
//genp->set_seed(123);
genp->add_particles("mu+", nmu); // mu+,e+,proton,pi+,Upsilon
if (legacyVtxGen) genp->enableLegacyVtxGen();
else{
genp->set_vertex_distribution_function(PHG4SimpleEventGenerator::Uniform,
PHG4SimpleEventGenerator::Uniform,
PHG4SimpleEventGenerator::Uniform);
genp->set_vertex_distribution_mean(0.0, 0.0, -300);
genp->set_vertex_distribution_width(100.0, 100.0, 400.0);
genp->set_vertex_size_function(PHG4SimpleEventGenerator::Uniform);
genp->set_vertex_size_parameters(0.0, 0.0);
}
Here you can change the muon to mu+ or mu-, or change the or change the vertex interaction volume, for example this one creates a cylinder 1m radius around the beamline from 700 cm upstream of the dump to 100 cm inside the dump.
When "VTX_GEN_MATERIAL_MODE" is set to "Target" (via rc->set_CharFlag("VTX_GEN_MATERIAL_MODE", "Target")), events are generated only on the target material.